We play and learn…
– the basic algorithmic structures

Sequence
The first basic steps in programming

Repetition (loops)
Taking our knowledge a step further

Selection (conditions)
Introducing conditions
– to analyse algorithms and learn about space

Debugging
Finding the mistakes in algorithms

Space
A vast expanse full of fascinating phenomena
18
Programming activities
6
Digital stories
6
Debugging activities
1
Dynamic visual programming language
Explore the planets
Mars
Jupiter
Mercury
Technologies
– Augmented Reality
Blends digital elements into the real world to help players understand spatial concepts
– Digital storytelling
A robot that acts as an assistant and gives advice on structuring the code correctly
– Visual programming language
No reading skills are needed, as all commands are symbols on tiles
Credits
The board game was designed as part of a doctoral dissertation

Sotiris Georgiou
Creator, PhD candidate, University of Western Macedonia

Dr. Tharrenos Bratitsis
Supervising Professor, University of Western Macedonia
Latest news
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Space Codyssey at the 12th International Educational Game Competition of ECGBL 2024
Space Codyssey, a hybrid game for learning the basic algorithmic structures, has been selected to take part in the 12th International…
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